Recreating trades' classrooms for use within a research project to explore the use of socio-accessible VR for gender diversity training.
Recreating trades’ classrooms for use within a research project to explore the use of socio-accessible VR for gender diversity training.


Research

I have always been interested in the entanglement of technology and culture. My artistic endeavours into blending physical and virtual realities (VR/AR/XR) and enhancing social interactions through my interactive installation work inspired my journey into completing a MASc in Human-Computer Interaction (HCI) exploring multi-user computer interactions and a PhD in Information Technology (IT) exploring how to make VR more inclusive within social learning spaces.

Presently, I am an Assistant Professor in Toronto Metropolitan University’s Department of Computer Science directing VRiend Lab; and my adjunct research professor role at Carleton University involves continued collaboration with other research groups such as uni-vr-sity and Kwän Dék’án’ Do.  I am very interested in how immersive technologies such as VR can bring people together, inspire new social interactions and creativity, and transform our individual and collective perspectives on reality.


Research Profiles


Research Publications